By importing a malicious XPC file (usually containing a list of GameShark cheat codes), VBA and VBA-rr can execute arbitrary code contained within the file. The VBA emulator is vulnerable to arbitrary code execution through a feature that allows importation of cheat codes from files, which isn't protected against buffer overrun. In conjunction with the Dolphin GameCube emulator, VBA-M supports linking GameCube and Game Boy Advance titles. Game Boy linking, over LAN and Internet.In addition, VisualBoyAdvance-M adds the following: Graphic filters to enhance display: 2xSaI, Super 2xSaI, Super Eagle, AdvanceMAME, Pixelate, and Motion blur.Also allows recording in a proprietary video format only supported by VisualBoyAdvance and its forked versions.Audio ( WAV) and video ( AVI) recording.
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VisualBoyAdvance-M, or simply VBA-M, is an improved fork from the inactive VisualBoyAdvance project, adding several features as well as maintaining an up-to-date codebase. Development on the original VisualBoyAdvance stopped in 2004 with version 1.8.0 beta 3, and a number of forked versions were made by various developers in the years since then, such as VisualBoyAdvance-M.
When this person left the development of the emulator, the project was handed over to a team named "VBA Team", led by Forgotten's brother. The VisualBoyAdvance project was started by a developer under the online alias "Forgotten".